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	<title>Mobile Magazine &#187; social gaming</title>
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		<title>Expect social gaming to break a billion dollars this year</title>
		<link>http://www.mobilemag.com/2011/01/13/expect-social-gaming-to-break-a-billion-dollars-this-year/</link>
		<comments>http://www.mobilemag.com/2011/01/13/expect-social-gaming-to-break-a-billion-dollars-this-year/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 19:21:22 +0000</pubDate>
		<dc:creator>Michael Kwan</dc:creator>
				<category><![CDATA[Mobile Gaming]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[social games]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual goods]]></category>
		<category><![CDATA[zynga]]></category>

		<guid isPermaLink="false">http://www.mobilemag.com/?p=112623</guid>
		<description><![CDATA[<p>Think Farmville is a joke? What about Mafia Wars? Well, do you think a billion dollars is any kind of laughing matter? It turns out that the social gaming market is being projected to be a million dollar business for 2011. That's a lot of virtual farms on Facebook!
</p><p>The post <a href="http://www.mobilemag.com/2011/01/13/expect-social-gaming-to-break-a-billion-dollars-this-year/">Expect social gaming to break a billion dollars this year</a> appeared first on <a href="http://www.mobilemag.com">Mobile Magazine</a>.</p>]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-112676" title="us-social-gaming" src="http://www.mobilemag.com/wp-content/uploads/2011/01/us-social-gaming-640x272.jpg" alt="" width="640" height="272" />Think Farmville is a joke? What about Mafia Wars? Well, do you think a billion dollars is any kind of laughing matter? It turns out that the social gaming market is being <a href="http://techcrunch.com/2011/01/12/social-gaming-to-be-a-1b-market-in-2011-virtual-goods-to-bring-in-653m/">projected to be a million dollar business</a> for 2011. That&#8217;s a lot of virtual farms on <a href="/tag/Facebook/">Facebook</a>!</p>
<p>This massive number comes by way of an <a href="http://www.emarketer.com/Article.aspx?R=1008166">eMarketer report</a>, citing mostly the growth that we have seen on platforms like Facebook and Zynga. No longer do you have to release a conventional disc-based game on an Xbox or even a casual game on iOS to rake in the dough. Social gaming can represent some huge money.</p>
<p>Why? Because there are more people playing these kinds of games and they represent a huge potential for revenue. In 2011, it&#8217;s expected that 62 million Americans will log into a social network and play at least one game <em>monthly</em>. That&#8217;s 27% of the online audience.</p>
<p>But where is this money coming from? Part of it has to do with advertising and lead generation, but an even bigger chunk is coming via virtual goods. It&#8217;s expected that Americans will spend $653 million on virtual goods in social games in 2011. That&#8217;s a sizable increase from the $510 million spent in 2010, which is still nothing to sneeze at.</p>
<p>You might only get a virtual cow on your virtual farm, but the developers are raking in some real money on that transaction.</p>
<p>The post <a href="http://www.mobilemag.com/2011/01/13/expect-social-gaming-to-break-a-billion-dollars-this-year/">Expect social gaming to break a billion dollars this year</a> appeared first on <a href="http://www.mobilemag.com">Mobile Magazine</a>.</p>]]></content:encoded>
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