You may have never heard of Supercell, but with a huge $1.5 investment, the Finnish game developer could soon become a household name in the gaming industry. That $1.5 billion comes by way of two Japanese companies: telecom provider Softbank and game publisher GungHo Online.
The consumer market can be pretty lucrative. The enterprise market can be particularly lucrative too, but the educational market is one that is still largely untapped by the rising popularity of tablets. Well, Kno wants to change that and they’re doing it with some big bucks from Intel.