A lot of cool features are making their way into Sony’s Playstation 4, but for every feature that made the list, there are likely a few ideas that were thrown out as well. One of these canned features would have allowed the DualShock 4 to measure a gamer’s stress level, at least that’s the word according to Sony lead system architect Mark Cerny.
How would it have worked? Basically it would have measured skin’s ‘galvanic response’, revealing how conductive the skin is. Conduction varies depending on how much a gamer is sweating, which could have helped them gauge how stressed out the gamer is.
Why was it canned? Cerny says that they throughly tested and researched the idea before deciding that it simply wasn’t right for the next-gen DualShock controller. Whether it was because of added costs or simply lack of real benefits to the player is anyone’s guess.
Either way, Cerny says that the PS4 Dualshock 4 is an outstanding improvement over the past-gen and feels “extraordinarily natural” when playing all sorts of games on the PS4, FPS included.
What do you think of the idea of measuring stress, wish that would have made the cut or glad that Sony didn’t waste extra money on what likely would have turned out to be nothing more than a cheap gimmick?