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Temple Run 2 Android, Now Available in Google Play

Last week we told you that Imangi Studios was releasing Temple Run 2 for iOS devices. It was also made official by Keith Shepherd, co-founder of Imangi, that an Android version was to be released on January 24th.

“We really wanted to try and do a simultaneous release, but being a small team I feel that the iOS launch is overwhelming enough! Let’s give ourselves one more week to iron out any problems we haven’t spotted,” says Shepherd.

A weeks wait is not too bad compared to the 7 month wait between iOS and Android for the original version of Temple Run. Microsoft has promised that Temple Run will be arriving on Windows 8 Phones in, well, sometime soon. Nobody really knows exactly when that will happen, but promises have been made that it is already in the works. Hang tight Redmond fans.

After just one day in Google Play, Temple Run 2 has received over 9,000 reviews and maintained an average rating of 4.6. The only bad ratings so far seem to be coming from disgruntled users that are having issues.

The game requires Android 2.1+ and works flawlessly on both the Galaxy Nexus and the Nexus 7 (personal tests). The only issue I have so far is an elongated splash screen of about 11 seconds.

Is the sequel better than the original? What is your highest score so far? Let us know in the comments below.

Check it out now in Google Play.

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One comment

  1. Temple Run 2 is superbly designed. Running at a faster pace than Temple Run, it is more

    challenging. However, on my iPhone G3 there are problems. At least one hundred times my

    character has been disallowed to jump onto the zip line on the first ramp. My scores should be

    consistently in the millions, but my screen has the “jitters” and am continually stalled into falling off the runway.

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