Benchmarked and Compared: NVIDIA Tegra 3 vs. Apple A5X

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Filed in: Android , iPad , Tablets

By , March 20, 2012 @ 7:47am


When the new iPad was revealed to the world, Apple told us that the new A5X chip spanked the Tegra 3 processor from NVIDIA. But those are just claims. How does the comparison stack up when you put them under real benchmarks and real world experiences?

That’s exactly what Laptop Mag wanted to find out, so they pit the new iPad against the Tegra 3-powered Asus Eee Pad Transformer Prime. First, they ran GLBenchmark 2.1. This revealed that the A5X on the iPad 3 was able to render twice as many frames per second on the Egypt test and it was able to handle more than four times as many texels (texture pixels). So, for pure graphical prowess, the A5X seems like the winner.

However, when they had a look at integer and floating point performance, the Tegra 3 blew the A5X out of the water. It also outclassed Apple’s chip for memory performance, with the exception of memory bandwidth.

But what about the real world? They played Shadowgun and Riptide GP on both tablets and, well, it’s a mixed bag. The Retina display on the iPad provided crisper text and better colors, but the Asus had some visual effects not present in the Apple-friendly version of the games. Check out the video below.

[Source]


4 commentsback to post

  • aishu gopi

    As numerous reports claim Apple’s new iPad is warmer than the previous generation, a new analysis has found the A5X chip in the new device runs as much as 16 degrees Fahrenheit warmer than the A5 chip in the iPad 2.

  • http://saiyan.myopenid.com/ Kratos

    So is the “Apple friendly” version of Shadowgun and Riptide GP designed to take advantage of A5X’s GPU?  Or are you saying A5X is not capable of displaying those effects as seen in the version designed specifically for Nvidia Tegra3?

    • Rockmohd

      Becoz paid for the extra effects

    • http://michaelkwan.com Michael Kwan

      At this point, it’s unclear. The special effects were for the Tegra 3-optimized version of the game. If the developers want to work on integrating those effects into an iPad version, they might do that. We’ll have to wait and see.

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