Yesterday marked the opening day for Apple’s Mac app store, which saw more than 1 million apps downloaded within the first 24 hours.
The store, which resembles the app stores for the iPhone and iPad, is already home to more than 1000 apps. Some have been retro-fitted from their iOS versions to run smoothly on OS X and use the mouse rather than a touch screen. Others are full out Apple or third-party programs such as the iWork and iLife suites and Aperture, which have seen their CD-based production numbers slashed and, assumably will be phased out to make way for online-only purchase.
But the store’s premise does raise some questions. Will we eventually see high-end applications such as the Adobe Creative Suites in the Mac app store? And, a big question for those with poor credit and no credit cards: How have iTunes and the app stores effected the numbers of pre-paid credit cards already? With some of the apps in the Mac version of the store selling at $70 or higher, whatever that number is will probably rise when the store really catches on.
“We’re amazed at the incredible response the Mac App Store is getting,” wrote Apple CEO Steve Jobs in a release. “Developers have done a great job bringing apps to the store and users are loving how easy and fun the Mac App Store is.”
They did it with music. They did it with mobile applications. They did it to a lesser extent with movies, TV shows, books; it was only a matter of time before digital sales had spread to full computer programs. But whether or not other companies jump on this one is yet to be seen.
[Apple, Mac App Store]