
Well, the problem is that the screen on the iPhone (as well as the iPhone 3G) is that it has a pretty bad viewing angle. When you go through playing Super Monkey Ball or any other iPhone game that involves the accelerometer, you may have a hard time seeing the action when you start tilting the handheld in every which direction. Gaming without seeing is a pretty big problem.
Gizmodo has a simulated video to demonstrate this phenomenon. Will this be enough to hamper the popularity of iPhone gaming? We’ll find out soon enough.




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